function changegame(gameUrl){
	distance=gameUrl.options[gameUrl.selectedIndex].value;
	location.href=distance;
}
function NewWindow(mypage,myname,w,h,scroll,pos,foc){
	if(pos=="random"){LeftPosition=(screen.width)?Math.floor(Math.random()*(screen.width-w)):100;TopPosition=(screen.height)?Math.floor(Math.random()*((screen.height-h)-75)):100;}
	if(pos=="center"){LeftPosition=(screen.width)?(screen.width-w)/2:100;TopPosition=(screen.height)?(screen.height-h)/2:100;}
	else if((pos!="center" && pos!="random") || pos==null){LeftPosition=0;TopPosition=20;}
	//settings='width='+w+',height='+h+',top='+TopPosition+',left='+LeftPosition+',scrollbars='+scroll+',location=no,directories=no,status=no,menubar=no,toolbar=no,resizable=no';
	settings='width='+w+',height='+h+',top='+TopPosition+',left='+LeftPosition+',scrollbars='+scroll+',location=1,directories=1,status=1,menubar=1,toolbar=1,resizable=1';
	win2=window.open(mypage,myname,settings);
	if (foc=="yes"){if (window.focus) {win2.focus();}}
}

var formFocus = {
	checkForKey: function(e){
		e = e?e:window.event;
		if(document.logForm.uname!=null){
			document.logForm.uname.focus();
		}
		formFocus.remove( document, "keydown", formFocus.checkForKey,    true );
	},
	add: function(obj, etype, fp, cap) {
		cap = cap || false;
		if (obj.addEventListener) obj.addEventListener(etype, fp, cap);
		else if (obj.attachEvent) obj.attachEvent("on" + etype, fp);
	},
	remove: function(obj, etype, fp, cap) {
		cap = cap || false;
		if (obj.removeEventListener) obj.removeEventListener(etype, fp, cap);
		else if (obj.detachEvent) obj.detachEvent("on" + etype, fp);
	},
	addAction:function(){
		formFocus.add(document, "keydown", formFocus.checkForKey, true);
	}
};
